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LightEngine 2D
Author: Vadim Burenkov aka Vad
Version: 2.0.1b
Date: 2014.09.05
License:
Documentation: only demos
Supported OS: all supported by ZenGL
Links:
Requirements
Compilers: FreePascal 2.4.0+, Delphi 7+
ZenGL: 0.3 RC and newer
Render: OpenGL, OpenGL ES 1.x

Downloads

  LightEngine2D is an addition that provides lighting subsystem for ZenGL. For rendering it uses OpenGL. Also it integrated with physics engine Chipmunk.

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MagicZen
Version: 0.99 beta 1(based on Magic Particles 2.18)
Date: 2012-10-06
License: custom
Documentation: Russian, English
Supported OS: Windows, MacOS X, iOS, Android
Requirements
Compilers: FreePascal 2.4.0+, Delphi 7+
ZenGL: 0.3 and newer

Downloads

  MagicZen is a Magic Particles wrapper for ZenGL. Archive contains needed units, magic.dll, magic.dylib and example, which repeats standard example from Magic Particles Dev. Effects editor and other stuff can be found on developers site.

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MondoZenGL
Author: Eric van Bilsen aka neslib
Version: 0.3
Date: 2012-10-02
License: MIT
Documentation: English
Supported OS: GNU/Linux, Windows, MacOS X, iOS
Requirements
Compilers: FreePascal 2.6.0+, Delphi 2009+
ZenGL: 0.3.4 and newer

Downloads

  MondoZenGL is a light-weight class wrapper around the ZenGL library. It wraps almost every aspect of ZenGL into a class but still allows you direct access to the underlying ZenGL engine if your want or need to.

  MondoZenGL is scene based. The idea is that your application consists of multiple scenes (like a startup screen, level select screen and actual levels). You create your own scene classes and let MondoZenGL take care of running them.

  MondoZenGL comes with numerous demo applications, including class-based versions of all standard ZenGL demos. All demos are cross-platform and tested on Windows, Mac OS X and iOS (except where features are not supported on a specific platform, such as triangulation on iOS).



ZenGUI
Author: Desertkun
Version: 0.1a
Date: 2012-10-02
License:
Documentation: only demos
Supported OS: all supported by ZenGL
Requirements
Compilers: FreePascal 2.6.0+, Delphi 2009+
ZenGL: 0.3 and newer

Downloads

  ZenGUI is a skinnable and powerful GUI subsystem for ZenGL with WSYIWSG editor.

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